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Re: webfont query
I only include WOFF and WOFF2, which covers all major desktop and mobile browsers dating back to ~2012. I would provide older formats like EOT and SVG upon request if needed, but I've not had a reque…4 -
Re: Font format app license
My understanding is that Unity, like most game engines, does not truly support OTF or TTF font formats because text is rendered as a raster image applied to a 3D object, much the same as textures ar…2 -
Re: Aliased type in web browsers?
When I last looked into this, Linux was the only operating system that still supports any kind of bitmap fonts. As Mark suggests, you can make a vector-based "pixel" font which will render …2 -
Re: Anyone have problems with opentype.js not displaying special characters?
Well, there really aren't many good options for type testers you can simply plug into your website. There are a few, but all the ones I know of are platform-specific, too old, or unfinished. Most fou…1 -
Re: Anyone have problems with opentype.js not displaying special characters?
This is the first time I've seen a type tester that renders raster images on the client side. Why do it this way instead of simply using live text with web fonts like most foundries do? Also the answ…2